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Super Meat Boy for WiiWare still on the way, just not soon

by Daniel VuckovicNovember 1, 2010

Team Meat is struggling to fit the game within Nintendos tiny WiiWare limit

In a world of terabyte downloads and USB flash drives with 32 gigs in them (you kids and your gigabytes), Nintendos 40-megabyte limit for WiiWare is again claiming another victim. The hit game Super Meat Boy was recently released on Xbox Live Arcade but the developers are having trouble getting the 100+ meg game onto WiiWare.

Announced via the teams Twitter account, Team Meat revealed thus:

"attention internets, the wii version is NOT coming out in Nov its impossible. we havent even gotten the size down under 50mb yet (goal=39mb)"
This now means the tentative release date of November for the title has been pushed back, but at least theyre still trying.

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About The Author
Daniel Vuckovic

The Owner and Creator of this fair website. I also do news, reviews, programming, art and social media here. It is named after me after all.

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