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Hollow Knight will no longer be getting a physical release

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A couple months ago, Aussie devs Team Cherry announced that Hollow Knight would be getting a physical release on all platforms early next year. Today, they’ve announced it won’t be happening.

In a short blog post published earlier today, Team Cherry announced that, due to the amount of work required for their small team, they have had to cancel the physical release of Hollow Knight, and end their partnership with Skybound Games, the company responsible for the production of the physical copies. They say that a physical release isn’t entirely off the table for the future, but any release that does happen will likely have limited availability.

We’re regretfully announcing the cancellation of physical copies of Hollow Knight and our partnership with Skybound Games.

As a team of 3 people still in intensive production of Hollow Knight, taking the game into the retail space (even with the extensive assistance of Skybound) proved more work than we could reasonably manage.

In future we will investigate other ways to deliver physical versions of Hollow Knight, though likely that will be in smaller quantities.

We’d like to thank Skybound for the amazing opportunity they provided, and for their professionalism and enthusiasm the whole way.

This is sad news for all the physical collectors out there, and we’re sure that many of our readers were looking forward to this. But given how small of a team they are, it’s only expected that such a massive undertaking would have its roadblocks.

Hollow Knight will continue to be available digitally on the Nintendo eShop, and if you were holding out for the physical edition, you may as well make the jump digitally now. It’s an absolutely phenomenal game (which you can read more about in our review) and it’d be a shame to miss out.

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About The Author
Oliver Brandt
Deputy Editor, sometimes-reviewer, and Oxford comma advocate. If something's published on Vooks, there's a good chance I looked over it first. I spend way too much on games and use way too many em dashes.

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