While the 3DS has struggled to garner the same level of enthusiasm that was felt during the launch of the DS, it is slowly gathering momentum, with more and more developers turning their attention to Nintendo’s newest portable console. Becaus...
June 10, 2009
XG Blast! (DS) Review
Do you like shoot-em-ups? I like shoot-em-ups. XG Blast is a pretty good shoot-em-up. You’ll have to excuse me for making some comparisons to Geometry Wars and the like, because it’s really hard not to. You see, XG Blast is a pretty good g...
October 7, 2008
Commando: Steel Disaster (DS) Review
Many games of a specific genre will borrow and trade ideas from similar contenders on the market. It's a good idea, to explore and assess previous triumphs and failures and reconsider your game accordingly. Unfortunately in the case of Commando: Stee...
September 7, 2008
Bangai-O Spirits (DS) Review
It's very common for someone to pick up a game and play it, find it too hard and put it away. With many Japanese developers now releasing their much more obscure and/or harder titles in the West, many players have put games like Bangai-O Spirits in t...
October 7, 2007
Alien Syndrome (Wii) Review
Alien Syndrome is one of the many "rebirths" of classic franchises of late, released solely for the PSP and Nintendo Wii. With the newly revived Ninja Gaiden franchise, as well as the future Turok revival, we can't help but be excited to learn that...
May 18, 2007
Heatseeker (Wii) Review
Being an Aussie site we'll point out the fact that Heatseeker is an Aussie built game developed by IR GURUs and it's the first Aussie Wii game released (others are in development however). This also marks Codemasters first publishing attempt on the ...
September 15, 2006
Star Fox Command (DS) Review
Its probably better for me to get this out of the way nice and quick. No dont worry too much; there isnt anything particularly wrong with Starfox Command, but I have to make sure that people know that this is not Lylat Wars, but rather a ...
May 23, 2003
Ikaruga (Gamecube) Review
In an era filled with many, many complex three-dimensional graphics, one game dares not to follow the standard set by "Halo: Combat Evolved" for the Xbox and "Metroid Prime" for the Gamecube. This game also happens to be one of the m...