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Pokemon Scarlet and Violet’s next big patch notes just dropped

They promised there would be a big patch for Pok√©mon Scarlet and Violet at the end of February, and we now know what will be in it. This patch Version 1.2.0 looks like it fixes a bunch of issues relating to Pok√©mon Box storage, Tera Raid Battles. There’s also a bunch of other miscellaneous items listed.

The one you all want to know about, will the game run any better? There’s only one point regarding that and that says “We will address an issue that can cause the game to forcibly close at certain locations. As a result of this fix, there may be a reduction of Pok√©mon and people displayed in certain towns or in the wild.”. So at least the game might not crash as much.
Work isn’t stopping with the last bit of the notes saying, “We are planning further features and bug fixes not listed in these patch notes. Please check back here for full details when the update data is distributed.”

Since this patch is dropping later this month, probably on or around Pok√©mon Day, there’s likely more to the patch they don’t want to reveal just yet.

Pokemon Day is February 27th, stay tuned.


Feature Adjustments
  • Additional functionality will be added for Pok√©mon Boxes:
    • From a Pok√©mon‚Äôs summary, players will be able to change Pok√©mon‚Äôs nicknames, markings, held items, and mark- or Ribbon-related titles, as well as being able to reorder moves, have Pok√©mon remember moves, have Pok√©mon forget moves, and use TMs.
    • Players will be able to swap out held items by pressing the Y Button when in the Held Items view.
    • Players will be able to select All Boxes while moving Pok√©mon or items in the Party and Boxes view and Held Items view.
    • When in the Battle Team view, Pok√©mon in your Boxes that are assigned to a Battle Team will now have their icons displayed in a darker hue if those Pok√©mon are members of the Battle Team that is currently being displayed.
  • The News screen will be displayed when you connect to the internet from the main menu, just as it is when connecting to the internet from the Pok√© Portal.
Bug Fixes

Tera Raid Battles

  • A bug that can prevent an opposing Tera Pok√©mon‚Äôs HP gauge from properly reflecting damage done by certain moves (such as Play Rough) or certain status conditions may occur in Tera Raid Battles, resulting in the Tera Pok√©mon‚Äôs HP gauge fluctuating in an unusual manner. This will be fixed.
  • A bug that causes all Pok√©mon on your side to faint at once despite their HP gauges indicating that they still have HP may occur in black crystal Tera Raid Battles against Pok√©mon with the Mightiest Mark. This will be fixed.
  • A bug that can temporarily prevent a player from entering any input into the game may occur if a Tera Pok√©mon takes certain actions while the player is choosing the target of their move. This will be fixed.
  • A bug that causes a communication error may occur when someone connecting to a Tera Raid Battle sees a different Pok√©mon displayed on their screen than what the host sees. This will be fixed.
  • A bug may occur that causes players joining a Tera Raid Battle from the Tera Raid Battles search screen to be brought to a Tera Raid Battle against a Pok√©mon different from the one they saw displayed. This will be fixed.
  • A bug that causes Tera Raid Battle crystals to not appear for a set amount of time may occur under certain circumstances. This will be fixed.

Battles

  • Type matchups against Pok√©mon that have fainted will no longer appear when selecting a move or target during Double Battles.
  • A Zoroark that has Terastallized and is disguised as another Pok√©mon via its Illusion Ability can be identified as a Zoroark by using the Check Target option. This is a bug and will be fixed.
  • When a Zoroark has Terastallized and is disguised as another Pok√©mon via its Illusion Ability, the type matchups of moves are displayed based on the type of the Pok√©mon that Zoroark is disguised as, rather than Zoroark‚Äôs Tera Type. This is a bug and will be fixed.
  • The stats of a Dondozo with a Tatsugiri in its mouth will increase when Dondozo uses Order Up, even when the move should have been negated (for example, by an opponent using Protect). This is a bug and will be fixed.
  • If a Pok√©mon Terastallizes after using Destiny Bond and then faints, the effects of Destiny Bond will fail to activate. This is a bug and will be fixed.

Other

  • We will address an issue that can cause the game to forcibly close at certain locations. As a result of this fix, there may be a reduction of Pok√©mon and people displayed in certain towns or in the wild.
  • When a Pok√©mon that is not a part of the Paldea Pok√©dex is obtained through a Link Trade, it is displayed as being registered to the Paldea Pok√©dex. This is a bug and will be fixed.
  • Certain actions can cause the main character‚Äôs expressions to not change until the game is closed and reopened. This will be fixed.
  • A bug occurred for some players after Ranked Battles Season 1, wherein visiting the Ranked Battles screen immediately after the season‚Äôs results had been calculated caused a communication error right after these players received their rewards. Following this error, players were unable to participate in any further Ranked Battles. This will be fixed.
  • If a player has created several Battle Teams but does not use the Battle Team in the first slot for their Ranked Battles, they may not receive the Master Rank Ribbon after winning Ranked Battles in the Master Ball Tier. This will be fixed.
  • When a Pok√©mon you caught comes back to you from another player through Link Trade, it may not listen to your commands in accordance with what is written in the profile app (‚ÄúPok√©mon caught at Lv. XX or below will listen to your commands‚ÄĚ). This will be fixed.
  • A bug is preventing the Pok√©dex from displaying additional entries (such as entries for Shiny Pok√©mon or Pok√©mon that were received through Surprise Trade from players that play in a different language) for Pok√©mon species that were already registered in the Pok√©dex. This will be fixed.
  • Objects such as Pok√© Balls may be displayed in certain locations of the field unintentionally. This will be fixed.
  • Passersby will no longer be displayed during certain battles that take place in towns during the main story.
  • Other select bug fixes will be implemented.

Notes:

  • We are planning further features and bug fixes not listed in these patch notes. Please check back here for full details when the update data is distributed.
  • Update contents and details are subject to change.
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Daniel Vuckovic
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