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Xenoblade Chronicles 3’s second DLC wave is out now

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Xenoblade Chronicles 3 is a very good (and very big) game, and over the next year or so it’s getting even better (and bigger). The first post-launch wave of DLC is now available.

Wave 2 of Xenoblade Chronicles 3’s DLC is available now, adding a new hero, the robotic-looking Ino (not Iono, that’s… someone different), a few new quests, a couple outfits and accessories, and the fan-favourite Challenge Battle mode. The 1.2.0 update accompanying the DLC drop also fixes a few bugs and issues with the game, which you can read about in the patch notes below.

Wave 3 of the DLC is due sometime before the end of April next year and brings a few more challenge battles and a new hero and accompanying quests, while the fourth and final wave brings a whole new story scenario similar to Torna: The Golden Country and is due before the end of next year.


Ver. 1.2.0 (Released October 13, 2022)

Game Spec: Additions and Changes

  • Added function to receive Expansion Pass 2.
  • The availability of ‚ÄúSoyprimo Sauce‚ÄĚ was previously restricted outside of the progress of a certain quest, so now the City Caravan shop located in the City will sell Soyprimo Sauce.
  • Increased the effect time bonus for Fusion Arts using the Flash Fencer‚Äôs ‚ÄúAcceleration‚ÄĚ Art.

Fixes

  • Fixed Collectopedia items ‚ÄúGogol Dalm‚ÄĚ, and ‚ÄúGogol Olipple‚ÄĚ, previously unavailable in Ver. 1.1.1, so that they can now be acquired.
  • Fixed an issue in which a character‚Äôs audio of falling in battle would play over the sound of them falling down before the screen faded to black.
  • Fixed additional issues to improve the gameplay experience.

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About The Author
Oliver Brandt
Deputy Editor, sometimes-reviewer, and Oxford comma advocate. If something's published on Vooks, there's a good chance I looked over it first. I spend way too much on games and use way too many em dashes.

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