Nintendo 64 and Nintendo DS games finally come to the Wii U Virtual Console

Well its about time! Nintendo has today announced that both the Nintendo 64 and Nintendo DS will finally come to the Wii U Virtual Console… today!

Four games will be available to purchase later today, the DS games are Mario Kart DS and Ware Ware Touched! The Nintendo 64 games are Super Mario 64 and for the first time ever on the Virtual Console, Donkey Kong 64!

The Nintendo DS games have several display options, you can put one screen on the GamePad, one on the TV or both of the GamePad. Similarly Nintendo 64 games have a number of control options and can be mapped any way you want on the GamePad. You can also play them Off-TV now as well for extra fun, the rumble pak is also enabled in Donkey Kong 64.

Like the older systems you can also bring across your other Nintendo 64 games you purchased on the Wii Virtual Console and upgrade them for a fee to work fully on the Wii U.

We’re waiting on final pricing from Nintendo Australia for all of these games and the upgrade fee.

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  • Fimbulvetr
    April 2, 2015 at 11:31 am

    Super stoked to hear about DK64 being made available. It doesn’t play nice with most emulators. I am having an issue with audio on the Virtual Console release through my TV though, it seems to be perfectly fine through the gamepad. If anyone sees a similar issue it would help isolate whether it’s the VC releases problem or my audio setup.

  • Nicholas Steel
    April 2, 2015 at 9:06 pm

    Very dumb that DK64 is the PAL version (Only PAL version has a language selection in the games Options screen). C’mone Nintendo, the games already run at an abysmal frame rate why do you punish us still with the inferior and even lower frame rate PAL versions?

    • Nicholas Steel
      April 2, 2015 at 9:08 pm

      At least the N64 games are on the Wii U so I can customize the controls.

      • Nicholas Steel
        April 2, 2015 at 9:45 pm

        Oh also, DK64 supports 16×9 displays, but the virtual console version seems to always output at a 4:3 aspect, so toggling it in the game would make things super narrow/squished.

        • Nicholas Steel
          April 8, 2015 at 3:08 pm

          I suppose you could get the 16×9 mode working by setting the console to 4:3, enabling 16×9 in the game and then having the TV stretch the squished 4:3 image to 16×9 aspect ratio.

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