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Mystery of the Wii Killer-aps - Vooks

Mystery of the Wii Killer-aps

Nothing beats a little confusion on a scorching summers day. Earlier today it was reported from an article by CVG that the upcoming Nintendo titles Super Mario Galaxy, Metroid Prime 3: Corruption, and Phantom Hourglass would not see the light of day u...
This article is more than 19 years old.

Nothing beats a little confusion on a scorching summers day. Earlier today it was reported from an article by CVG that the upcoming Nintendo titles Super Mario Galaxy, Metroid Prime 3: Corruption, and Phantom Hourglass would not see the light of day until the Fourth Quarter in America alone. This news alone upset many gamers as worries of another mid year drought began to spread throughout the gaming community. So like Knights in shining armour Newsweek stepped in to report the facts.

Who should we believe? Continue reading for the interview exerts. NEWSWEEK: Lets look at first-party software for a minute. As evidenced by software sales, gamers who purchase Nintendo platforms do so primarily to play Nintendo-developed games. But from the Nintendo 64-era on, Nintendo has a history of repeatedly delaying key titles, creating long droughts between the AAA games for which its fans bought the hardware. For example, The Legend of Zelda: Twilight Princess, your flagship title for the Wii, is in fact a long-delayed Gamecube game that has been moved over to the Wii, as has Super Paper Mario. So how can you assure gamers that are considering a Wiikeeping in mind that theyve heard such promises beforethat they wont endure the same droughts between AAA first-party titles that they suffered on the Nintendo 64 or the Gamecube?

Reggie Fils-Aime: The way I answer that question is with three very real examples. First, Zelda: Twilight Princess, on Wii, is arguably the best game weve ever made. Period. It is fantastic. Its been essentially made, from the core essence of that game, to be perfect for Wii. And yes, while its development started as a Gamecube title, the fact is the Wii version plays fundamentally different. A consumer can buy the Wii version and the Gamecube version and have two fundamentally different experiences. Now certainly, the Gamecube version of Zelda is fantastic. But the Wii version of Zelda is without peer.

The second example I point out is Metroid Prime 3, which is a from-the-ground-up creation of Metroid for the Wii system. That title is going to come out early in 2007. That will give us fantastic momentum coming off of the launch, and will certainly be an example of how there will be no new game drought for this system.

The third example I would give you is Mario Galaxy, another from-the-ground-up Wii game that we are strategically timing the launch to make sure that we continue driving momentum through 2007. So NGai, how do I answer the question, Will there be no drought, and How will we make sure that there are fantastic titles for Wii? The answer is Zelda, Metroid and Mario. Which is a pretty darn good lineup.

NEWSWEEK: So are you willing to make a Read my lips pledge right here?

Reggie: I thought I just did.

I really hope Nintendo stick to what they are saying here and give us the goods throughout the year instead of dumping it all on us all at once. And keep in mind this interview with Reggie was taken back in October and we all know things in the video game world change quickly so who are we to believe?

For now we’ll take Reggies word over “”some source close to Nintendo”” from CVG for now. Stay tuned to Vooks for more.

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