Australian Wii U News

Join the Community, use your Twitter and Facebook acccount!
First details on MotionPlus usage for next console Zelda
First details on MotionPlus usage for next console Zelda Review for Wii Posted by Tim Sparks, Nov 4, 2009 11:07

First details on MotionPlus usage for next console Zelda
The accessory will obviously be used for swordfighting, but surprisingly it’ll also replace IR functionality for aiming.

Last E3, Shigeru Miyamoto shared that he’d like for the next Zelda game on Wii to be MotionPlus-exclusive, and it seems that it might just be the case from what he explained in a recent Q&A at Tokyo.

“In this (instalment of the series), we’re using MotionPlus to make you feel much more like you’re actually fighting while holding a sword in your hand," said Miyamoto. “In the previous game, you aimed at things by pointing at the screen, but this time we’ll use MotionPlus to create a much more convenient targeting system and a more pleasurable playing experience.”

The aiming system here sounds intriguing. Do you think it’ll be similar to the Archery minigame in Wii Sports Resort, or a completely different system? Let us know in the forums or comments section below.

Source: Wired




Bookmark and Spread Vooks
Rate this Story:    

Premiere

Latest Reviews on Vooks
Castlevania: The Adventure Rebirth (WiiWare)

Castlevania: The Adventure Re...

ww Posted on Feb 9, 2012 00:09
Resident Evil: Revelations

Resident Evil: Revelations

3DS Posted on Feb 2, 2012 13:04
Boom Street

Boom Street

Wii Posted on Jan 29, 2012 20:48
Tales of the Abyss (3DS)

Tales of the Abyss (3DS)

3DS Posted on Jan 24, 2012 20:27
Professor Layton and The Last Specter

Professor Layton and The Last...

DS Posted on Jan 9, 2012 22:15
Also on Vooks
Interact and Connect
Follow us on Twitter Join our Facebook Group Subscribe to our RSS Feed Subscribe to our YouTube Channel

Add to Google
Be Part of the Community
Nintendo forumsFriend Code DatabaseBlogs
Release Calendar
Previous MonthFebruaryNext Month