Castlevania: Lords of Shadow – Mirror of Fate launches in Australia on March 9th

by Daniel VuckovicFebruary 11, 2013

Here’s one we missed last week. Nintendo Australia has announced that Castlevania: Lords of Shadow – Mirror of Fate is coming to Australia and New Zealand on March 9th. Mirror of Fate is set 25 years after the events of Castlevania: Lords of Shadow, you play through the game as Gabriel Belmont’s descendants Simon and Trevor Belmont. We’ve already been hands on with the game last year and thought it was shaping up quite well.

Who’s looking forward to this one?

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Daniel Vuckovic
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    February 12, 2013 at 1:27 am

    Looks good, think ill pick this up

  • Mik
    February 12, 2013 at 3:13 am

    Not me I feel so angry they took away the fangs of Dracula now instead of fighting the prince of Darkness we ARE the prince of darkness I will wait until there is a better castlevania and not one that is basically a 2D game. Whats the point if your the prince of Darkness instead of fighting against the prince of Darkness

    • Someone
      February 12, 2013 at 6:45 pm

      You don’t play as the Prince of Darkness in this one. You play as Gabriel before he turned evil (for about five minutes), then you play as the Belmonts who are trying to kill him. In other words, you DO spend the whole game fighting against the Prince of Darkness. If you want to complain about the game, come up with a real complaint instead of making stuff up.

      Also, what is the issue with it being ‘basically a 2D game’? All the best Castlevanias are 2D, and it’s what the fans have been demanding for years.

      • Mik
        February 13, 2013 at 3:25 am

        Well why play as Gabriel when his the prince of Darkness and then play as his descendent and another person? Oh the basis is being the Prince of Darkness. How the heck do you know? No they were not. IF they were why the heck did we go 360 and waste people time?

        • Someone
          February 14, 2013 at 11:09 am

          In the console games, you play as Gabriel/Dracula and get his side of the story. In this game, you play as the Belmonts who are trying to kill Dracula (except for a five minute prologue where you control Gabriel) and you get their side of the story, just like the old games. This game is all about being the Belmonts and battling the Prince of Darkness, just like the old games. If you want a classic Castlevania experience, play this one and ignore the console ones. Easy.

          How do I know that fans want a 2D Castlevania? Coz I have access to this magical thing called ‘the Internet’ and I read what people say. Whenever a 3D Castlevania game is released, everyone always complains that it’s not a 2D Castlevania. It’s a well-known fact of life.

          Also consider that there were 3D Castlevanias on N64 and PS2, yet they kept making 2D ones as well (six on Nintendo handhelds in the past decade alone). If there was no demand for 2D ones why the heck did they make them and waste people’s time? 😉

          Also, are you saying that the 2D Castlevania games were not the best of the series? I’m confused, are you a long-time series fan who hates the reboot, or a reboot fan who doesn’t want a traditional 2D game? I’ve never heard both of those views from the same person in my entire life. Everything I’ve ever heard from long-time fans (ie. the people who would complain about the changes being made in a reboot) is that the 2D games such as Symphony of the Night are the best ones. Hell, even the developer of Lords of Shadow (Dave Cox) said that Dracula’s Curse was his favourite, and this game is largely inspired by that one. You must be one of a kind.

        • Mik
          February 14, 2013 at 4:29 pm

          Oh we already have done down that route so why are we going back down that route with this?

          How does everybody complain its not a 2D enivorment? Versus a 3D?

          Well because Gamers are stupid sometimes! Sadly they will want a simplified version of there favorite game. kinda like Mario Galaxy where we want from 3D to 2D

          I liked the reboot until we got to the end of the game. The Very very end. How are they going to tie this new game into Gabe becoming Dracula then? I want a 3D enivorment. why do they say the 2D games are the best ones? Yeah and I dont think he was a fan of making more more realistic. I must be then since everyone wants to go back to the simplified whip and Kappa shell!

  • DrW@dsy
    February 12, 2013 at 7:30 am

    I’ll be picking this one up. Hopefully it’ll tide me over until MH and FE arrive later on

  • Someone
    February 15, 2013 at 1:51 am

    @ Mik, I couldn’t reply directly so I’ll post this here…

    ‘2D’ does not automatically mean ‘simplified’. Sadly, gamers are stupid sometimes and think that any game that isn’t 3D is no good. However, history shows that the 2D ‘Metroidvania’ games are far more complex than the 3D Castlevanias. Lords of Shadow is very linear and straightforward (not that I mind), whereas the 2D ones have much more complex level designs and more exploration (and in many ways it’s easier to do that in 2D than in 3D). I’m pretty sure that’s the main reason why many people still prefer the 2D ones, and still want to go back down that route after all these years.

    “How are they going to tie this new game into Gabe becoming Dracula then?”

    The prologue where you play as Gabe is set before LoS, when he was still good and still a human. The bits where you play as Simon, Trevor and Alucard are set after LoS, where Gabe is Dracula (at no point do you play as Dracula though). It’s not that hard to tie it in.

    • Mik
      February 15, 2013 at 5:43 am

      Well the Nintendo 64 game was not linear. Yeah I do admit that Lord of Shadows was linear. Not that I didnt mind that but I do agree with people we needed to be in the castle too. Not just the city and Ruins. Why do you say its more complex in 2d land? How is 3D land less complex and has more things to explore why do you say its more easier? Well why would it be hard to tie in if they dont give Dracula his powers in modern world how are they going to explain the very last ending in Los?

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