Call of Duty: Modern Warfare REFLEX Edition is a Wii port of the highly acclaimed and highly successful Call of Duty 4: Modern Warfare, which released on XBOX 360 and PS3 in 2007. The Wii version is a mostly faithful rendition of the landmark original, but there are some areas which developer Treyarch have obviously had to tone down due to the relative limitations of the Wii hardware. Included in the package are all of the levels, weapons, characters and plotlines, but the graphics and audio have been downgraded, quite significantly in some instances. The technical aspects of the game have also suffered through the conversion process, with an inconsistent frame rate making for some frustrating moments when the on-screen action heats up. Despite these enforced changes, the core experience of the superb original game is still present and the wonderful online multiplayer mode has been faithfully converted, making Call of Duty: Modern Warfare REFLEX Edition one of the greatest gaming experiences available on the Wii.
As the name suggests, the story is set in the modern day, albeit a few years in the future. It begins with a group of British SAS troops investigating a cargo ship in the Bering Sea. Players take on the role of Sergeant John "Soap" MacTavish as his SAS squad take control of the ship. Upon finding a hidden nuclear weapon, the ship is suddenly attacked by MiG fighters and sent to the bottom of the ocean. Soap and his squad-mates escape with the cargo manifest, which provides evidence of ties between a Russian ultranationalist party and a rogue terrorist group in the Middle East. When the terrorist group stages a coup-d’état in an unnamed country, the United States and Britain are forced into action to prevent the start of World War III.



For as long as people have been telling stories for entertainment, war has provided some of the best avenues for exploring different human emotional themes. Numerous novels, television shows, films, poems and stage productions have been produced which explore themes as varied as loss, love, camaraderie, hate, racism, patriotism, futility and duty. With the absurdly high ratio of war stories told in video games, there really should be at least one game which has a story which rates a mention alongside the likes of Saving Private Ryan, Platoon, Apocalypse Now, Band of Brothers and many more war films, books and stories. Instead, we as gamers have been subjected to an endless stream of stories which have done little more than glorify war and present the characters as cold, emotionless killing machines.
Early on in Call of Duty: Modern Warfare, I really thought there was some potential for this to have been addressed, but instead, what started out so positively, quickly descended into the typical farce of war-based video games. Sergeant “Soap” McTavish and his pals are no more able to connect to me emotionally than the faceless space marine from Doom. There is no exploration of motive, no attempt to take the storyline along the usual narrative structure and no character development at all. The enemies are so generic and one-sided that you never feel the least bit sorry for them, and you certainly can’t relate to them in the slightest. Is this the epitome of what we can expect from the biggest budget titles in the industry? Have we not reached a stage where the storyline and character development is given as much emphasis as technical and gameplay elements?
If the video game industry really wants its creations to be considered art, then it needs to pay attention to what makes a story ‘art’. Film and television is the art form which has the most in common with video games, and even the least artistic pieces from those media are far more successful at presenting a story which can be considered art.
Outside of this massive disappointment, Call of Duty: Modern Warfare does everything right. It is fun to play, features exciting missions that had me on the edge of my seat and has an absolutely wonderful online mode that is by far and away the best online experience you can have on the Wii. I really can recommend this game to anyone that is looking for a traditional gaming experience on Nintendo’s little white box. The only reason not to buy this game is that you have already played it on one of the other gaming platforms.
| February |