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October 12, 2005 2:00 pm

Extended Mario Kart DS Information

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Nintendo have updated their press fact sheet for Mario Kart DS. In it are little tid-bits not covered in our previous coverage for today. It concerns multiplayer aspects of the game. Click here to read the different details between multi-cart, single-cart and online multiplayer. DS Download Play:
* 2-8 player simultaneous wireless game play
* Choice of multiplayer racing, Balloon Battle, or Shine Thief modes
* Players who own Mario Kart DS can choose their own characters and use personalized icons
* Players who do not own Mario Kart DS must play as Shy Guy; they cannot use personalized player icons
* Track selection is limited to eight tracks for racing and three arenas for Balloon Battle and Shine Runner modes
* DS Download Play is limited to the 100 cc engine class

Multi-Card Play:
* 2-8 player simultaneous wireless game play
* Choice of multiplayer racing, Balloon Battle or Shine Thief modes
* Players can choose from different engine classes
* No limits on character choice
* No limits on track choice
* Player’s win/loss ratio is saved and tracked
* Players who race locally are automatically added to each other’s friend roster and then can race via Nintendo Wi-Fi Connection
* Players can trade ghost data wirelessly, allowing them to race against each others’ best times.

Nintendo Wi-Fi Connection:
* 2-4 Players racing simultaneously
* Choice of playing with:
  – Friends Only (players registered as Friends)
  – Rivals (players with similar skills)
  – Recent Opponents
  – Regional Racers (players in their country)
  – World Racers (players anywhere in the world)
* No limit on course choice, but each player votes for a course and the course with the most votes wins (in case of a tie, the course is chosen randomly)
* No limit on character choice
* Players can create and use personalized player icons


About the Author

Daniel Vuckovic
The Owner and Creator of this fair website. I also do news, reviews, programming, art and social media here. It is named after me after all. In my spare time I also contribute for Kotaku AU and Hyper. That's pretty cool.




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