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February 26, 2009 2:00 pm

EA has learnt its lesson, dont bunch releases all around Christmas

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Every gamer cries around November. We just cant afford everything that game companies release and more than a few games get lost in the shuffle. The one big thing we learned was, we came out with a bunch of new IP, actually with a bunch of new games at the same time, say Glen Schofield, general manager EAs Redwood studio. He is of course referring to Mirrors Edge and Dead Space, a prequel of which will be released later More inside “”I think the industry has finally gone, ‘Wow, we could probably just come out just like the movies do’. Movies launch on Christmas day, they launch blockbusters during the summer. Its a win win, publishers get move exposure for their games, we get more time to plan purchases.

Source: Gamesindustry


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Daniel Vuckovic
The Owner and Creator of this fair website. I also do news, reviews, programming, art and social media here. It is named after me after all. In my spare time I also contribute for Kotaku AU and Hyper. That's pretty cool.




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